fix: Race Condition w/ Shutdown Logic #130

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Collecting merged 1 commit from fix/sigsegv into main 2026-02-08 19:39:11 -05:00
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Fixed a race condition where GameListWorker accessed the filesystem after it was destroyed during emulation stop.

  • Implemented explicit cancellation in GameListWorker to avoid deadlocks and ensure prompt shutdown.
  • Optimized recursive directory scanning to support immediate cancellation, fixing slow emulation stop times.
  • Cancel GameList population on game boot to improve startup time.
Fixed a race condition where GameListWorker accessed the filesystem after it was destroyed during emulation stop. - Implemented explicit cancellation in GameListWorker to avoid deadlocks and ensure prompt shutdown. - Optimized recursive directory scanning to support immediate cancellation, fixing slow emulation stop times. - Cancel GameList population on game boot to improve startup time.
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Kintoki/Emulator!130
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